![]() From there, go LEFT, LEFT, UP, RIGHT, UP, UP. One possible way to pass through the grid is to begin at the fourth-from-the-left spot (or, the second-from-the-right spot). Beware, though unlike in the shafts, the red pain status here won't subside, so consider every move carefully. Like before, Ethan can't die, but touching the wires too many times will cause him to automatically quit and escape through the emergency exit door (with the "Coward" word written on it). The wire tangles that are excessively sparking can't be passed. The challenge here is to carefully work through the grid of wires. If Ethan gets through the shafts fine, he will soon come to the electrical wire room. ![]() The last shaft has a well-lit opening at the end. Midway through the shafts (near the second correct left turn), Ethan can trigger a cutscene about mice, and it can have disorienting camera shifts. ![]()
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